When the aliens come to town, it usually spells “INVASION”. In MOTHERGUNSHIP, “INVASION” is not an inaccurate adjective. They’re here, they’re stealing our data (oh no, what data?) and they’re packing heat. You, of course, are Earth’s last hope, and you better not suck, because we’re counting on you to pacify this threat. Oh don’t you worry, we’re not sending you into their ships with a .44 hoping you have enough bullets to last through their entire armada. You’ll have access to an insanely modular gun mod system, where you’ll be crafting that BFG you’ve always dreamed of. Everything they said you shouldn’t try at home, try it now because if you don’t, we won’t be able to play video games anymore cause those aliens will probably steal EA’s ultra-secret plans to video game perfection (if they even exist).
MOTHERGUNSHIP (say it like you mean it) is described as a bullet-hell, FPS hybrid, and that’s exactly what it looks like. If you’re down with the bullet-hell, you know it’s about dodging projectiles with strangely-paced velocities, usually of the slow variety. In this one, you’re playing an FPS, holding down that trigger and never letting go (maybe screaming a bit) while dodging all kinds of projectiles, blasting all kinds of enemies in an attempt to shove them off your homeworld. It gets intense, and that’s putting it lightly. The game sends you through a fleet of alien space ships all with randomly generated map layouts, and after (and if) you make it through all that, you’re gonna meet your mother. Well, you get to meet the alien’s mother. Or maybe it’s your mother? I have a feeling there might even be a weird maternal narrative if you read between the lines. Either way, you can get in on the action by signing up for future playtests below.
Played it? We’d love to know what you thought about it.