The Unbreakable Gumball ‘s pre-alpha demo is up for download on its itch page. The Unbreakable Gumball is an open-world, sandbox superhero game leveraging the power of virtual reality to make you really feel like a hero. The game takes place in the 22nd century, in Elysia, a city-state suspended over the Atlantic ocean with […]
Tag: unreal engine 4

Insurgency: Sandstorm – Closed Alpha Sign-Up
Insurgency: Sandstorm is now accepting closed alpha registration on its website. Developed by New World Interactive, this would be the second installation of the series, bringing the game to the Unreal Engine 4. Insurgency: Sandstorm is the sequel to multi-million selling Insurgency by developers New World Interactive. Designed to retain what made Insurgency great, and […]

Contra 2028 – Student Game Download
Contra 2028 by eight students has its prototype available to download over on Itch.io. Can you survive the alien invasion? Contra 2028 is a action packed third person shooter created by 8 students in 8 weeks

Raji: An Ancient Epic – WIP Demo Download
Raji: An Ancient Epic, by Nodding Heads Games, has released a WIP demo to download, with their Kickstarter campaign going live. An action adventure game set in Ancient India. Raji, a young girl is chosen by the gods, to stand against the demonic invasion of the human realm, her destiny to rescue her younger brother and […]

Fortnite: Battle Royale – Open Beta Download [Preview]
Fortnite: Battle Royale is a battle royale game, one that you can download its beta right now, inspired by games like PUBG and H1Z1, developed by Epic Games. The rules of the game are simple, 100 people go in, only 1 person comes out, or more depending on the mode you’re playing. Each player starts […]

Hoard It – Prototype Jam Download
Hoard It, a prototype game you can download on itch, made during the AGBIC Jam, where you play as this sad little stealing fellow that goes into a temple, ruin or dungeon and loot whatever you can while avoiding traps. It’s a neat game and the visuals are fantastic! What gets me is my character’s […]